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GMEntt

Game Maker Entity System

Why

Well, why not?

How this works

Instead of using objects for each entity of your game you can just use a script and create a struct object (objects created with the new keyword are turned into structs), and by doing it you can save entire objects using the new game maker save system Also we do use one object so we can still use GM's collision system

Bugs and feedback

You can send bug reports, feedbacks and ideas you would like to see in this project, you can also send pull requests

Links

Github

Download

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Click download now to get access to the following files:

https://github.com/Wa1t5/GMEntt/releases/download/0.1a/GMEntt_0-1a.yymps
External

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